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Student Learning Outcomes
Music Technology

Music Technology

The M.S. in Music Technology focuses on the development of professional competencies and integration of research findings into the development and use of music technology with specialties in 1) recording, manipulation, and live sound; 2) the creative production of electronic music and live electronics; and 3) music technology in education and pedagogy.  Learning outcomes for the M.S. in Music Technology comes from the essential and specialized competencies identified by the National Association for Schools of Music standards and guidelines for music technology programs.

M.S. in Music Technology

Essential Competencies for Music Technology (NASM IV.G.2.a.1-11, revised for graduate learning):

  • Organize and differentiate the scope, integrative nature, and various functions of music technology as a field, including various applications of music technology in music, technological development, research, pedagogy, and in other fields.
  • Apply, analyze, and critique various terminologies and procedures in music, and technology, and their combinations as employed in and associated with the work of music technology.  This includes, but is not limited to, their respective vocabularies of practice, ways work is conceptualized, developed, synthesized, and finalized, and phases of production, presentation, and/or distribution.
  • Determine the appropriate scientific methods to test and solve music technology problems, including (a) problem identification, information gathering, solution development, and testing, and (b) knowledge and skill to produce evidence-based decisions about what is useful, usable, effective, and desirable during the course of music technology project development and production.
  • Anticipate the needs or expectations of users, audiences, and/or contexts associated with supervising professional work in music technology.
  • Advanced capabilities in specific areas of musicianship consistent with the music technology areas that constitute the degree program's focus.  Aural skills are essential.  Abilities to apply advanced knowledge of the properties of musical structures and processes to solving music technology problems are essential.
  • Advanced knowledge of current technologies and technological principles widely applicable to music technology, including but not limited to those associated with recording, manipulating, and presenting music and sound, signal flow and processing, music communication protocols, synthesis and interface technologies, sound synthesis, and interactive and generative media.
  • Develop industry standard technologies at a professional level to achieve goals and objectives associated with specific areas of music technology.  These goals may be in terms such as mastery of production techniques, artistic expression, integration in other fields, relationships with other technologies and media, etc.
  • Integrate knowledge of science, engineering, and math concepts and other aspects of the science of sounds and the electrical manipulations of sounds to generate new music technology methods and models.
  • Possess an evaluative understanding of the connections among music, technology, music technology, and culture, including the evolution of music technology, the impact of technology on music and culture, technological influences on multiple musical styles, including contemporary styles, and their cultural contexts, and information and means for projecting future possibilities in music technology; and basic understanding of these connections with regard to current and emerging Internet- and network-based program, services, and environments related to the creation, sharing, and distribution of music.
  • In depth understanding of and adherence to the principles, laws, regulations, and ethical considerations and practices associated with music technology and intellectual property as it is both acquired and created by individuals.
  • Comprehensive capabilities to use and integrate the above competencies in at least one area of music technology to produce professional-level work in at least one area, and basic level work in a second area.

Recording, Manipulation, and Live Sound (NASM IV.G.b.1)

  • Appraise and utilize industry-standard recording and other types of music technology studios and equipment.
  • Exhibit expertise in the use of music, digital, and other technological interfaces.
  • Demonstrate high levels of aural and music analysis skills.
  • Integrate scientific knowledge of acoustics and electronics.
  • Integrate advanced capabilities in audio recording and sound manipulation.
  • Teach and assess capabilities in audio engineering, studio sound, and live performance sound.

Creative Production of Electronic Music and Live ElectronicsC (NASM IV.G.b.2)

  • Engage in using and creating with technologies, protocols, and techniques associated with analog and digital instruments and various forms of synthesis; interfaces; programming language(s); interactive and generative media; and networks of digital and other instruments.
  • Supervise the development and production of real-time and recorded performances using digital and emerging technologies.
  • Differentiate and select various keyboard-based and/or non-keyboard-based controllers and user interfaces based on compositional and performance needs.
  • Formulate and defend an understanding of compositional principles, logics, narrative structures, and strategies.

Music Technology in Education and Pedagogy (NASM IV.G.b.4)

  • Conceive and develop specific technologically based products associated with instruction and evaluation.
  • Create interactive applications for educational purposes.
  • Integrate understanding of the elements, natures, and content of musical instruction in areas such as aural perception, music theory, music history, music teacher preparation, composition, and improvisation, and their relationships to the capabilities of current and emerging technology.