Undergraduate Division

Audio Engineering and Sound Production Degrees

Bachelor of Science in Audio Engineering and Sound Production

Admission Requirements

A background in music is recommended for admission to the degree program. See "Admission Requirements" in the Undergraduate Division section of this bulletin.

Major Ensemble

X90 Audio Technical Crew (2 cr.) each fall and spring semester.

Audio Engineering and Sound Production Courses

52 credit hours

  • A101 Introduction to Audio Technology (3 cr.)
  • A102 Audio Techniques I (3 cr.)
  • A111 Electronics I (3 cr.)
  • A112 Electronics II (3 cr.)
  • A150 Introductory Seminar in Audio Engineering (1 cr.)
  • A201 Audio Techniques II (3 cr.)
  • A202 Audio Techniques III (3 cr.)
  • A211 Electronics III (3 cr.)
  • A212 Electronics IV (3 cr.)
  • A270 Multitrack Studio Techniques I (3 cr.)
  • A350 Seminar in Audio Engineering (1-1 cr.)
  • A370 Multitrack Studio Techniques II (3 cr.)
  • A461 Final Project in Audio Engineering (1 cr.)
  • A470 Individual Multitrack Studio Projects I (3 cr.)
  • A480 Internship in Audio (3 cr.)
  • K361 Introduction to MIDI and Computer Music (3 cr.)

Audio Electives

12 credit hours chosen from the following:

  • A320 Sound Reinforcement Techniques (3 cr.)
  • A321 Sound for Visual Media (3 cr.)
  • A325 Digital Audio Workstation Seminar (3 cr.)
  • A340 Topics in Audio Engineering (3 cr.) (May be repeated for different topics.)
  • A360 Classical Music Recording and Production (3 cr.)
  • A460 Surround Sound and Immersive Audio (3 cr.)
  • A471 Individual Multitrack Studio Projects II (3 cr.) (May be repeated; only one instance may be used as an audio elective.)
Core Music Courses

6 credit hours

  • Z111 Introduction to Music Theory (3 cr.)
  • Z211 Music Theory II (3 cr.)

Or, for students with sufficient music background:

  • Music Fundamentals Online or equivalent
  • T151 Music Theory and Literature I (3 cr.)
Area of Concentration

15 credit hours in one area. Choose from arts administration, business, cinema and media production, game design, informatics and computing, or music (performance study, composition, scoring for visual media, or electronic music). Another area may be substituted if approved by the chair of the Audio Engineering and Sound Production department and the director of undergraduate studies.

General Education

See "General Education Requirements" under Curricula for Bachelor's Degrees in Music in this bulletin.

Natural and Mathematical Sciences

Required physics course: PHYS P105 Basic Physics of Sound (3 cr.)

To Complete Degree

Music or non-music electives as needed to bring the total credit hours to 120, excluding I400 and major ensemble.

Academic Bulletins

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Previous Bulletins

Students are ordinarily subject to the curricular requirements outlined in the Bulletin in effect at the start of their current degree. See below for links to previous Bulletins.