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Integrated New Media Studies | INMS

student in printmaking at iu south bendIntegrated New Media Studies | INMS

P Prerequisite | C Co-requisite | R Recommended
I Fall Semester | II Spring Semester | S Summer Session/s


  • INMS-A 399 Art, Aesthetics, and Creativity (3 cr.) P: One of the following: FINA-P 273, INMS-N 283, MUS-T 120, TEL-T 273, TEL-T 283, TEL-T 336, or instructor permission. Explores, in an interdisciplinary way, culture, cultural artifacts, and the role of art in the formation and expression of a particular culture. An historical perspective on the intellectual tradition reveals both change and deeper continuities int he social and spiritual values underlying the making of art. Issues of practice of the craft receives greater emphasis at this level.
  • INMS-F 102 Fundamental 2D Design (3 cr.) Basic exploratory course in two-dimensional design to broaden visual vocabulary and offer insights into the use of the elements of design. Development of perceptual and technical skills.
  • INMS-N 111 New Media Composition and Aesthetics I (3 cr.) Exploration of new media tools, concepts, and uses. Contemporary vector production software paired with systematic examination of basic two-dimensional and additive color concepts for new media applications and screen-based presentation.
  • INMS-N 112 New Media Compposition and Aesthetics II (3 cr.) P: INMS-N 111. Continued exploration of new media tools, concepts, and uses. Contemporary raster production software paired with systematic examination of new media image manipulation. Introduce digital workflows for deploying animation, video, web, and audio.
  • INMS-N 201 Digital 3D Art and Design 1 (3 cr.) P: One of the following: FINA-P 273, INMS-N 112, INMS-N 283, TEL-T 273, TEL-T 283, or instructor permission. Exploration of digital three dimensional (3D) design. Students work with current basic 3D modeling techniques as well as mesh generated models. Students explore personal object and/or 3D character creation while solving assigned problems.
  • INMS-N 212 Interactive Game Design 1 (3 cr.) C: 3 credit hours of any INMS class. Introduces fundamental principles of video game production using current introductory software.
  • INMS-N 283 Introduction to Production Techniques and Practices (3 cr.) Introduction to the production process in the studio and in the field.
  • INMS-N 300 Video Art (3 cr.) P: One of the following: FINA-P 273, FINA-S 291, INMS-N 283, JOUR-J 210, MUS-T 120, TEL-T 283, or instructor permission. Exploration of the medium of video as an aesthetic expression in art. Time and sound are elements incorporated into visual composition's traditional concerns. Emphasis on technical command of cameras and editing procedures in conjunction with development of a visual sensitivity. Readings and a research (creative) project are also required.
  • INMS-N 302 Digital 3D Art and Design 2 (3 cr.) P: INMS-N 201 or instructor permission. Continued exploration of digital three dimensional (3D) design. Students work with current basic 3D modeling techniques as well as vector or Non-uniform rational B-spline generated models and manipulation of peripherals for digital 3D such as scanners, cameras, and printers. Students explore personal object creation and develop dimensionally stable consumer objects for 3D printing while solving assigned problems.
  • INMS-N 303 Digital 3D Art and Design 3 (3 cr.) P: INMS-N 302 or instructor permission. Exploration of digital three dimensional (3D) animation. Students work with current basic 3D modeling, rendering and motion. Students explore personal character and narrative creation while solving assigned problems.
  • INMS-N 308 Integrated New Media Studies Internship (3 cr.) P: Instructor permission. Provides a supervised experience during which students work for practitioners and clients in a professional environment.
  • INMS-N 313 Interactive Game Design 2 (3 cr.) P: INMS-N 212. C: one of INFO-I 101., INMS-N 112, INMS-N 201, INMS-N 283, TEL-T 273, TEL-T 336, TEL-T 283 Intermediate concepts in video game and web game production including in-game user interface design and world creation. This course covers the introduction of game engines and related game development software.
  • INMS-N 322 Cinema in New Media (3 cr.) P: One of the following: CMLT-C 190, INMS-N 283, TEL-T 273, TEL-T 283, or instructor permission. Cinema in New Media is a studio course based in the non-traditional uses of film and video as art. Beginning with the experimental films and animations of Vertov, Ruttman, Eggeling, and others in the early 20th century, the course will survey major genres, traditions, and movements in art in which first film and then video have played a significant, even defining role. Examples include Surrealism, Dada, Fluxus, experimental narrative and documentary, feminist art, sound art, and performance. Building on an understanding of movements and artists presented in this survey, students will create their own work, first in stepped exercises, then in their own finished pieces intended for public exhibition. I, II
  • INMS-N 325 Multimodal Design (3 cr.) P: INFO-I 213 or instructor permission. Exploration of design and production techniques for multimodal device access. Recent digital content authoring software and related animation software programs examined and utilized with a focus on multimodal presentation.
  • INMS-N 337 Advanced Motion Graphics and Compositing (3 cr.) P: TEL-T 336 or instructor permission. Advanced Motion Graphics and Compositing addresses techniques in video & motion media special effects, image composition, and motion graphics as utilized by contemporary artists and commercial media developers. Lectures and demonstrations are paired with stepped exercises leading to students' independent projects intended for public exhibition and/or resume. II
  • INMS-N 369 Interactive Multimedia (3 cr.) P: INFO-I 213, INMS-N 300, or instructor permission. This course presents current major programming environments, techniques, and strategies used to manipulate and integrate video, audio, and still images in web, mobile, computer-based, and hybrid interactive media.
  • INMS-N 414 Interactive Game Design 3 (3 cr.) P: INMS-N 313 or instructor permission. Design and development of portfolio-ready video games. Course subject matter facilitates playability testing, integration of graphics, integration of audio, game environments, and character creation.
  • INMS-N 427 Advanced Integrated New Media Workshop (3 cr.) P: INMS-N 300 and INMS-N 337; or instructor permission. Student-proposed and executed projects in new media, supervised by instructor.  Viewings, discussions, and software tutorials related to students' projects; student preparation of proposals and statements; exhibitions and screenings of student work in BFA shows and other venues. I, II.
  • INMS-N 430 Topical Seminar in New Media (3 cr.) P: TEL-T 273, TEL-T 336, or permission from instructor. Exploration of design or production problems and issues in telecommunications. Topics vary.
  • INMS-N 442 Workshop in Integrated Web Design 2 (3 cr.) P: INMS-N 300 and INMS-N 337; or instructor permission. Advanced study in web design with emphasis on developing a personal aesthetic direction and preparing a portfolio of finished works. Continued implementation of integrated web design principles and visitor data collection. Student proposed and professor approved projects focused in current or recent web design techniques and issues. Current scripting languages or content management systems examined and utilized.
  • INMS-N 443 Workshop in Integrated Web Design 3 (3 cr.) P: INMS-N 325, INMS-N 369, or instructor permission. Advanced study in web design with emphasis on developing a personal aesthetic direction and preparing a portfolio of finished works. Continued implementation of integrated web design principles and visitor data collection. Student proposed and professor approved projects focused in current or recent web design techniques and issues. Current scripting languages or content management systems examined and utilized.
  • INMS-N 444 Workshop in Integrated Web Design (3 cr.) P: INMS=N 325 or instructor permission. Advanced study in web design with emphasis on developing a personal aesthetic direction and preparing a portfolio of finished works. Continued development of integrated web design principles and user actuated data collection. Student proposed and professor approved projects focused in current web design techniques and issues. Current content management systems examined and utilized. This class may be repeated up to three times for credit and must be completed at least twice for INMS majors seeking a concentration in Interactive Media Design. Repetitions, a process similarly used in other studio majors, will be tracked and managed by the INMS department faculty so that the student produces a portfolio of increasingly complex and professionally accomplished work with each class repetition.
  • INMS-N 497 Independent Stud in New Media (3 cr.) P: Completion of Upper Divisional Review; Consent of Instructor. Advanced independent creative work in a new media genre of the student's choice, under the supervision of the instructor. Emphasis on self-motivation and self-direction, in addition to intensive furthering of skills and concepts already obtained in studio classes.  Work from this independent study will contribute to the student's public exhibition portfolio.
  • INMS-S 250 Graphic Design 1 (3 cr.) Introduction to formal design principles. Aspects of design elements and composition are considered. Students utilize an investigative approach to exploring design solutions using both hand and digital methods.

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