IUPUI 2014-2016 » Schools » School of Informatics and Computing » Courses » Media Arts and Science Courses Media Arts and Science Courses
Media Arts and Science
  • INFO-H 605 Social Foundations of Informatics (3 cr.) Topics include the economics of information businesses and information societies, legal and regulatory factors that shape information and information technology use, the relationship between organization cultures and their use of information and information technology, and ownership of intellectual property.
  • NEWM-N 500 Principles of Multimedia Technology (3 cr.) This course examines issues related to digital media communication in the context of e-commerce and the information industry, especially its impact on the cultural, economic, social, and ethical dimensions of local and global communities. Topics also include: usability, intellectual property, and a diversity of user markets for new media products.
  • NEWM-N 501 Foundations of Digital Arts Production (3 cr.) This course examines the production process and management of digital multimedia. Students investigate and produce projects by researching foundations in the use of digital video with special emphasis on production process of storytelling. Skills learned will include: project development and video production. Students will develop presentation skills through research papers.
  • NEWM-N 502 Digital Media Motion and Simulation Methods (3 cr.) Applications in animation/ simulation design and creation using computer desktop tools. Examines the fundamentals of three-dimensional animation through storyboards and planning, modeling, texturing, lighting, rendering, and composite techniques. Topics will include nurbs design development, texture mapping for realism and stylistic output, keyframe and path animation, and cinematography lighting techniques. Skills will be developed through design and modeling of individual or team multidisciplinary projects.
  • NEWM-N 503 Digital Media Application Design Processes (3 cr.) Presents the principles and fundamentals of design techniques using authoring tools on PC, Macintosh, and emerging computer platforms. Included are storyboarding, planning and organization of scripts, use of current technology, computers, video and digital arts equipment; computer-assisted design and project planner software tools and management of design team concepts.
  • NEWM-N 504 Advanced Interactive Design Applications (3 cr.) Incorporates extensive analysis and use of computer and multimedia authoring tools intended for character simulation design. The course will study the concepts of physics-based bipedal movement in relation to gravity, balance, anticipation, potential energy, personality constructs, and locomotion. Assessment modeling for character depiction and animation will be planned and storyboarded. Other topics include more advanced facets of computer animation including paint tube modeling, layered texture mapping, and track and block animation for cyclical actions.
  • NEWM-N 505 Internship in Media Arts and Technology (3 cr.)

    An internship program for students to work with and learn from experts in media (digital arts) technology fields who are developing and using new applications in commercial and educational settings. Requirements for interns include the development of a technology project proposal; interview, resume, and project presentation; on-site intern residency; project report; oral and media presentation of project outcomes.

  • NEWM-N 506 Media Arts Project or Thesis (1-6 cr.) Students prepare a thesis or project that includes supporting documentation, as well as a final public defense.  In either case, students are required to prepare a proposal that is approved by their advisor or committee chair before beginning their research.
  • NEWM-N 510 Web Database Concepts (3 cr.) Addresses diverse issues arising when designing World Wide Web interface. Basic database concepts will be presented but the course will focus on discussion of interface issues specific to Web databases, technologies for linking databases to Web servers for delivery, discussion of various Web-database applications, case studies, and industry trends.
  • NEWM-N 553 Independent Study (1-3 cr.) Research and/or production related to a particular theme or topic in media arts.  Course topic, learning outcomes, and a plan of study must be developed by the student, with guidance from the instructor, prior to registration.  Course can be repeated multiple times.  Approval by the program advisor is required for registration.
  • NEWM-N 585 Seminars in Media Arts and Science (3 cr.) Current trends, problems, best practices and developments in new media. Students pursue a special interest and share information and experience with the group. This course is an in-depth exploration of topics and issues at the forefront of new media. Seminar format with research papers and class discussion/presentations.
New Media
  • NEWM-N 100 Foundations of New Media (3 cr.) An exploration of the characteristics of digital media, including interactivity, hypermedia, immersion, and storytelling. Includes an introduction to the practice, theory, and history of new media, from the viewpoint of technology, communication, and culture. There are readings, demonstrations, examples, hands-on projects, and written assignments.
  • NEWM-N 101 Multimedia Authoring Tools (3 cr.) A hands-on introduction to some of the fundamental tools used in industry to produce interactive media-rich Web pages. Case studies of sites that incorporate text, sounds, graphics, animations, and interactivity. Other topics include the design, development, and deployment of a personal Web site.
  • NEWM-N 102 Digital Media Imagery (3 cr.) A hands-on introduction to the basic tools used in industry for the creation, editing, manipulation, and uses of 2D raster and vector graphics. Other topics include the integration of imagery into a personal Web site.
  • NEWM-N 175 Digital Media I: Vector Imaging (3 cr.) P: N101 Vector graphics are produced using traditional visualization (sketches) and computer methods. Color theory, geometric construction, perspective, and rendering techniques are utilized in vector-based graphic creation for use in new media applications.
  • NEWM-N 180 Digital Media II: Raster Imaging (3 cr.) P: N101 Raster graphics are produced using traditional visualization (sketches) and computer methods. Topics will include image composition, realistic representation, digital imaging for new media, color mode and pallet usage, material, and value representation.
  • NEWM-N 190 Topics in Interactive Media (1-3 cr.) Special topics in interactive media, with a focus on exploring concepts at the forefront of media arts.
  • NEWM-N 199 Directed Study I (1 cr.) This course introduces the new media student to the current job market and will provide instruction on the development of job promotional material. Students will explore various new media careers in business, education, entertainment, science, and other related fields.
  • NEWM-N 200 Desktop Tools for Digital Media (3 cr.) A hands-on survey of the wide variety of tools used in creating multimedia animation, video, sound, and digital effects.
  • NEWM-N 201 Design Issues in Digital Media (3 cr.) Exploration of the traditional principles of visual design, as expressed in digital design tools and applied to digital media. Topics include visual literacy, fundamental design elements and design principles, and their expression in various tools for digital design. Hands-on practice with applying design principles in several projects.
  • NEWM-N 202 Digital Storytelling (3 cr.) P: N100 Examination of the principles of storytelling across a range of digital media formats, with attention to techniques for creating story-rich projects. Explores the role of agency, interactivity, story structure, and narrative, as well as the opportunities and challenges raised by emerging interactive and transmedia approaches to story-rich projects.
  • NEWM-N 204 Introduction to Interactive Media (3 cr.) The creation of interactive multimedia products for multi-platform delivery. Topics include the multimedia production process, audience analysis, hardware and software requirements, authoring tools, scripting, content development, interface design, distribution, and development strategies. Concentration will be on real-world applications for interactive multimedia.
  • NEWM-N 210 Introduction to Digital Sound (3 cr.) P: N101 An introduction to digital sound creation and editing. Topics will focus on analog sound techniques and equipment, analog-to-digital conversion, basic editing, formats and conversions, digital-to-analog conversion, and basic sound effect techniques for new media.
  • NEWM-N 215 Online Document Development (3 cr.) P: N101, N102 Study of the creation, publication, and management of documents, images, and other media types on the Web. Topics include Web publishing, asset preparation, document types, contemporary content management systems and their use in the organization. Hands-on experience with contemporary systems for content management.
  • NEWM-N 221 Media Applications I (3 cr.) P: NEWM N101 or INFO I101 Introduces concepts and skills related to the design of interactive multimedia applications for the Web, the desktop, and mobile devices. Within the context of industry-standard application design tools, students use markup tags and scripting to create applications that emphasize graphics, animation, sounds, and interactivity.
  • NEWM-N 222 Media Applications II (3 cr.) P: N221 Introduces intermediate concepts and skills related to the design of interactive multimedia applications for the Web, the desktop, and mobile devices. Within the context of industry-standard application design tools, students use information modeling, markup tags, and scripting to create applications that emphasize graphics, animation, sounds, and interactivity.
  • NEWM-N 230 Introduction to Game Design and Development (3 cr.) P: N221 Introduction to designing and developing games, examining the role that games play in daily life, and analyzing the impact of games in popular culture. Additional topics include world creation, game space design, programming 2D games, character and creature design, animation, and playability testing.
  • NEWM-N 238 2D Animation (3 cr.) P: N101 Introduction to traditional techniques for 2D animation, and their application in digital media. An exploration of the 12 principles of animation and how to use them to create effective animations.
  • NEWM-N 241 Stop Motion Animation (3 cr.) Through lecture and hands-on practice, this class studies the production techniques of stop action animation. Topics include the study of pioneers in the field, evolution from analog to digital techniques, and the building of sets and characters. Students will produce a series of short frame-by-frame digital animations.
  • NEWM-N 243 Introduction to 3D (3 cr.) An introduction to the concepts and production process of 3D graphics and animation. Students learn basic techniques and theories related to modeling, texturing, lighting, animation, and rendering. Students produce animated graphics and text within the context of various projects.
  • NEWM-N 250 Team Building in Technology (3 cr.) P: N202. Practical introduction to working in groups of three or more people. Topics include the interpersonal process, decision-making styles, the creative effort, problem-solving, conflict resolution, leadership, and assessment techniques.
  • NEWM-N 253 Introduction to Digital Video (3 cr.) Introduction to video production techniques for digital media. Hardware, software, and technique are explored through lecture and projects. All phases of video production are addressed, from pre-production through production to post-production with a focus on the digital media aspects.
  • NEWM-N 255 Introduction to Digital Sound (3 cr.) Introduction to role and function of sound in interactive media. Concepts, theory, and practice related to audio, including voice, music, and sound effects. Effective listening skills, and understanding how people listen and comprehend sound. Experience with tools and techniques for recording, editing, and reproduction.
  • NEWM-N 256 Digital Composition (3 cr.) P: N102 An introduction to digital cameras and the principles of photographic composition for multimedia. Topics include shot selection, framing, camera movements, and time-based effects, as well as the use of photographs in storytelling.
  • NEWM-N 260 Scriptwriting (3 cr.) P: N202 An introduction to writing for new media. Concentrating on developing ideas, concepts, plans and stories, students will generate scripts and analysis for numerous new media projects. Other topics covered include writing for scripts, grants, storyboards, and advertising and marketing plans.
  • NEWM-N 261 Storyboarding for Multimedia (3 cr.) P: N101, N102 Introduction to story and production planning through traditional and digital techniques. Topics include the development of roughs, storyboards, and animatics as planning devices for digital storytelling and other new media products.
  • NEWM-N 265 Sound Composition (3 cr.) An introduction to digital sound creation and editing. Concentrating on sound effects, voiceover, and composition, students will generate sound for various new media projects. Other topics covered include recording, formatting, effects, editing, and conversion.
  • NEWM-N 270 Visual Composition (3 cr.) An introduction to the composition of visual information in regards to new media. Students will develop a visual style through digital and traditional methods to tell stories. Other topics covered include digital photography, framing, shot selection, camera movements, and time-based programs.
  • NEWM-N 284 Building Physical Prototypes (3 cr.) An examination of concept formation for multimedia technology, including current, emerging, and future devices and displays. Learn to build physical and digital prototypes to facilitate idea development and presentation. Students research ideas, develop prototypes, evaluate, and present results.
  • NEWM-N 285 Interactive Design (3 cr.) P: N101 Examination of issues related to interactivity, including the frameworks, models, and theories related to user interaction with new media products. Topics include user modeling, types of user interfaces, and interaction paradigms.
  • NEWM-N 288 New Media Marketplace Innovation (3 cr.) Through discussion, reading and writing, this course introduces students to the strategies needed to think outside the box and generate innovation in digital products and services, with an emphasis on existing or potential businesses and markets.
  • NEWM-N 290 Creative Concept Development (3 cr.) Exploration of creativity, ideation, and concept development. Students learn the processes of creative thinking, idea generation and development, and creative problem solving through specific theories, methodologies, and application in multimedia projects.
  • NEWM-N 295 Career Enrichment Cooperative (3 cr.) P: Junior standing. A semester of external career experiences designed to enrich the student’s preparedness for entering the workforce. Periodic meetings with faculty advisors and a comprehensive written report on the experience detailing the intern’s activities and reactions are required.
  • NEWM-N 299 Directed Study (2 cr.) This course applies design and visualization information towards the development of a comprehensive portfolio and resume. The development of the portfolio and resume will provide students with a framework for display of personal growth and achievement. Students will develop a portfolio and resume to be used for future career opportunities.
  • NEWM-N 300 Digital Media Production (3 cr.) P: N101, N102 Hands-on experience in taking a project through the typical product life-cycle, from initial contact to final acceptance. Topics include communicating with a client, cost estimation, product design, implementation, handling change requests, product documentation, acceptance testing, and post-process review.
  • NEWM-N 311 The Digital Paradigm Shift: Effects in International Cultures and Society (3 cr.) Examination of the digital paradigm shift and its global impact on cultures and societies. A study of major paradigm shifts in reference to culture and society as well as the implications for the future. Readings, lectures, class discussions.
  • NEWM-N 315 Online Document Development II (3 cr.) P: N215 Advanced creation, publication, and manage-ment of interactive publications for online distribution with the inclusion of emerging technologies for a media-rich experience. Topics include interactive Web site development, animations for the Web, online interactive design, document conversion, file exchanges, and digital media development for online usage.
  • NEWM-N 321 ActionScript in 3D (3 cr.) P: N222 Introduces skills for the design and development of interactive 3D applications for the Web and the desktop. Topics include 3D concepts, 3D code libraries, interactivity, system performance issues, and potential applications.
  • NEWM-N 322 Dynamic Data Applications (3 cr.) P: N222 Examines the techniques used in multimedia applications to communicate with back-end data and information services, and to create applications with run-time access to data, information, and media assets.
  • NEWM-N 328 Visualizing Information (3 cr.) P: N222 Exploration of techniques for using graphics and sound to present data and information. Topics include data types (including data that is geographical and/or time-varying), presentation techniques, effective use of design elements, and effective use of interactive media.
  • NEWM-N 330 Intermediate Game Design and Development (3 cr.) P: N230 Design and development of 3D games in the context of a 3D game engine. Topics include world creation, game space design, programming, design and modeling of characters and creatures, environmental animation, and playability testing.
  • NEWM-N 332 Sequential Narrative (3 cr.) P: N202 An introduction to the use of panel-to-panel and frame-to-frame sequential storytelling as foundational elements of animation and storytelling. Other topics covered include pre-visualization, storyboards, and character design.
  • NEWM-N 335 Character Modeling and Animation (3 cr.) P: N230 Intermediate course in designing characters, for a variety of applications. Topics include character modeling, locomotion, facial animation, and lip movement.
  • NEWM-N 340 Digital Video Production (3 cr.) P: N253 Video production techniques for digital media. Preproduction, production, and postproduction of digital video will be addressed and utilized for the completion of a short video project. Other topics covered include directing, editing, media optimization, and assembling assets.
  • NEWM-N 342 3D Animation (3 cr.) P: N243 Introduction to 3D computer graphic animation for students interested in producing animations for product design, gaming, entertainment, marketing, training, and simulation. Topics include environment design, modeling, motion studies, camera movement, and composition.
  • NEWM-N 343 3D Modeling (3 cr.) P: N243 Intermediate modeling course, aimed at achieving high-detail, professional quality 3D models for games, film, architecture, science, and other application areas. In-depth use of professional software packages. Possible topics include modeling high-resolution organic characters, modeling foliage and ornate structures, displacement mapping techniques.
  • NEWM-N 344 3D Production (3 cr.) P: N243, N342 and N343

    Team-based course focusing on the creation of high-end, broadcast-quality animations. Team members demonstrate mastery of narrative, modeling, lighting, effects, rendering, and animation skills culminating in a final team project. Other topics include planning, preproduction, production, and postproduction.

  • NEWM-N 353 Intermediate Video (3 cr.) P: N253

    Video production techniques for digital media. Preproduction, production, and postproduction of digital video will be addressed and utilized for the completion of a short video project. Other topics covered include directing, editing, media optimization, and assembling assets.

  • NEWM-N 355 Intermediate Sound (3 cr.) P: N255 Intermediate course in designing soundtracks and sound effects for various media applications. Topics include digital signal processing, digital sound techniques, sound recording using a variety of synthesizers and samplers, editing techniques, file formats and conversion techniques.
  • NEWM-N 356 LIghting and Field Production (3 cr.) P: N253 Theoretical and practical application of lighting, filming, and audio recording. Students will work in a variety of locations to encompass as many different environments as possible. Other topics covered include daytime shooting, nighttime shooting, studio shooting, and storytelling.
  • NEWM-N 357 Digital Effects (3 cr.) P: N253 Integration of computer-generated imagery and digital effects technique for video production. Students learn techniques for creating digital effects, shooting video for effects, and the use of effects to aid in storytelling. Other topics covered include programming/scripting, shooting raw footage, effects, and media integration.
  • NEWM-N 385 Seeing Sideways: Experimental Approaches to New Media (3 cr.) In this non-traditional open format course students will explore a variety of methods for fostering creative exploration in new media. Discussion, readings, blogging, and directed exercises lead the student to find individual ways of exploring different areas of new media through a variety of output options.
  • NEWM-N 399 Directed Study III (1 cr.) P: Junior standing or N299 This course applies design and visualization information towards the development of a comprehensive portfolio. The development of the portfolio will provide students with a framework for display of personal growth and achievement. Students will develop a portfolio to be used for future career opportunities.
  • NEWM-N 400 Imaging and Digital Media Seminar (3 cr.) Variable titled course designed to bring guest speakers from the industry and other disciplines on campus to expose students to the wide realm of new media and how it can be utilized in each discipline. Class discussions, assigned readings, and research papers.
  • NEWM-N 410 History and Theory of Digital Media (3 cr.) Examines the history of computer-based media, technologies, and the digital information age. Topics include studying the historical components and developments, as well as present digital media and research speculation towards the future of digital media and technologies.
  • NEWM-N 413 Advanced Web (3 cr.) P: N315 A survey of advanced issues in Web site design, maintenance, and enhancement. Possible topics include Web analytics, clickstream analysis, ads and other revenue opportunities, payment systems, attracting visitors, and search engine optimization.
  • NEWM-N 420 Multimedia Project Development (3 cr.) P: (COMM-R 110 and ENG-W 131 and JOUR-J 200) or ENG-132 or TCM 220 and Senior standing. THIS IS A PRE-CAPSTONE COURSE. Project design in new media. Topics include product planning and design, hardware and software selection, cost estimation, timelines, project management tools, feasibility studies, prototyping, and product presentation. Students work individually or in small groups to develop a project plan suitable for a capstone experience.
  • NEWM-N 421 Physical Object Interfaces (3 cr.) P: N222 Exploration of the possibilities for interacting with computer applications through physical objects and other tangible media. Introduces the use of several sensor technologies to support interactivity, including cameras, proximity, contact, and RFID. Students design, build, and evaluate applications that address various scenarios.
  • NEWM-N 422 Advanced Interactive Production (3 cr.) P: N322 A project-based course emphasizing the design, implementation, and evaluation of interactive new media applications. Working individually and in teams, students create multiple products, evaluate the products, and evaluate their own production process.
  • NEWM-N 431 Game On! (3 cr.) An exploration of the evolution, concepts, and impact of video games. Examines the role of games in popular culture, as well as the impact on contemporary notions of interactivity, learning, and storytelling. Includes discussion of console and online games, casual games, Alternate Reality Games, serious games, and others.
  • NEWM-N 432 Advanced Sequential Narrative (3 cr.) P: N332 Advanced topics in the creation of sequential narrative using 2D animation. Topics include ideas of pacing, tempo, sequence, and synchronization of graphic and audio elements.
  • NEWM-N 438 Advanced 2D Animation (3 cr.) P: N238 The creation, development, and production of animation utilizing advanced methods of performance and movement. Possible topics include character and environment design, soundtrack, syncing, backgrounds and animation, and motion principles.
  • NEWM-N 440 DV and CGI Digital Effects (3 cr.) P: N 342 and N 343 Covering the integration of CGI and digital effects technique for video production. Students learn the techniques for creating digital effects, shooting video for effects, and the use of effects to aid in storytelling. Other topics covered include programming/scripting, shooting raw footage, effects and integrating all new media.
  • NEWM-N 442 Advanced 3D Animation Techniques (3 cr.) P: N342 Advanced techniques in computer animation, including character development and dynamics. Possible topics include story development, character facial animation and locomotion, dynamics, special effects, composites, fluid effects and particle systems.
  • NEWM-N 443 Advanced Lighting and Texturing (3 cr.) P: N243  Advanced course in creating 3D objects and environments with specialized texturing and lighting. Possible topics include an examination of state-of-the-art examples, reproduction of results, and production of individual portfolio-quality projects. Possible software includes use of Autodesk Maya, mental ray, Adobe Photoshop and Adobe AfterEffects.
  • NEWM-N 444 Stereoscopic Production and Display (3 cr.) P: N243 The production and display of stereoscopic imagery for various applications, including games, education, science, virtual reality, and marketing. Topics include human stereoscopic perception, types of stereoscopic displays, evolution of techniques, production issues for various types of stereoscopic media.
  • NEWM-N 450 Usability Principles for New Media Interfaces (3 cr.) P: N285 Examination of principles of human-computer interaction (HCI) and user experience modeling. Study of user-centered design, usability, and usability testing in the context of new media (hypermedia and multimedia). Topics include aesthetics, human factors, and cognitive psychology as related to user interfaces, navigation, and interactivity.
  • NEWM-N 453 Advanced Video (3 cr.) P: N353 Application of technical and critical-thinking skills towards understanding the genre of documentary films. Students review, discuss, and analyze several exemplar films, as well as do the research, planning, production, editing, post-production, and evaluation of a short high-quality documentary.
  • NEWM-N 455 Advanced Sound Design (3 cr.) Students design, record, and edit sound files, apply effects, and mix several audio projects using state of the art technology. Topics include acoustics, circuits, waveforms, digital signal processing (DSP), and studio design and equipment. Emphasis is on practical techniques for integrating sound with other media.
  • NEWM-N 465 Informatics for Social Change (3 cr.) This course focuses on the theory and practice of service learning at IUPUI. Students will apply the knowledge of their technology expertise area in a service project for the local, state or global community. Projects will be completed through students’ current and developing new media production, information technology, and client-based research skills.
  • NEWM-N 475 Research in Design Methods (3 cr.) This course is designed to give students an understanding of the advanced concepts of theoretical topics, simulation modeling, and analysis concepts. Investigate applications of simulation in systems characterized by probabilistic behavior.
  • NEWM-N 480 Technology and the Law (3 cr.) Provides students with a solid foundation on legal matters that impact new media and informatics, including intellectual property (copyright, patents, trademark, trade secrets), contracts, licensing, privacy, publicity, global legal issues, and professional ethics.
  • NEWM-N 485 Seminar in New Media (3 cr.) P: Prerequisite varies by topic. Current trends, problems, best practices, and developments in new media. Students pursue a special interest and share information and experiences with the group. This course is an in-depth exploration of topics and issues at the forefront of new media. Seminar format with research papers and class discussion/presentations.
  • NEWM-N 490 Independent Study (1-6 cr.) Departmental consent required. Research and practical experience in various areas of new media as selected by the student prior to registration, outlined in consultation with the instructor and approved by the program advisor. Total credit of internship/independent study shall not exceed nine hours.
  • NEWM-N 495 Enrichment Internship (3 cr.) P: Junior standing. Completion of 9 credit hours of new media electives at the 300-400 level is required. Industry, corporate, or similar experience in new media-oriented employment. Projects jointly arranged, coordinated, and evaluated by faculty and industrial supervisors. Apply during the semester prior to desired internship. Total credit of internship/independent study shall not exceed nine hours.
  • NEWM-N 499 Capstone Experience (3 cr.) To be taken during the students’ senior year. Departmental consent required. The capstone experience is the culmination of the student’s major in both knowledge and abilities of a particular area of interest in new media. The successful execution, individually or as a team, integrates student’s learning across the field.